Ok, I think the original part is indeed incorrect, for reasons I don’t understand the pcb seems to be rotating on import, and without a pin1 marker it was difficult to see the original part is flipped and won’t line up properly with a real chip (the pins would be reversed, connector0 / pin1 on the right instead of the left as it should be). For this corrected (I hope!) part I grabbed @Sublimeartistry 's latest footprint, added a silkscreen group (it was just the rectangle) and added two lines to mark pin 1 (although there doesn’t appear to be any way to tell on the chip that I can see in the data sheet) and changed the pin numbering to match that on the data sheet (with the extra ground as connector6 / pin7 and the extra VCC as connector7 / Pin 8 as they aren’t numbered on the data sheet). In schematic I changed the pin numbering to match the new scheme (which puts the pin numbers out of order, but matches the chip and bb layout) and corrected the names to CLKI (instead of 1) and CLKO (instead of 0) as they should be. On bb I rotated the image by 90 degrees to align it properly and moved the input pins to the left and output pins to the right as is standard. Again the pin numbers are out of order, but they match the physical layout of the chip which I think is the best choice. I changed the variant to 2 in the fpz file and corrected the label on one of the grounds (which was set to VCC), but I don’t think a straight replacement is likely to work as the pin numbers have changed. This one is a new part and should coexist with the others. If anybody knows how to stop pcb from rotating I’d like to hear it (because is annoying having to rotate it to the correct orientation).
edit: there looks to be an error in the data sheet and this part is incorrect. Deleted til we can make
a proper part.